Besides these, some of the most impactful or great enchantments in our format are these: Also, of course, Moat, Chains of Mephistopheles, Nether Void, Lich, Drop of Honey, but unfortunately I dont own copies of these (and probably never will)
Even more surprising than that, however, is the fact this card, Nazgl, could take up five spots in this top ten list
The most similar effects in paper are cards like Kindle that need you to track the amount of Kindle cards in your graveyard, and cards like Yidaro, Wandering Monster that ask you to track how many times it was cycled
Similarly, more focused Typal strategies, with more powerful support pieces, can run away with games