When it comes to Magic: The Gathering, you may be curious about it for a fun evening, but the whole thing seems a touch too much to get into
We might get overrun game 1 if we never draw our removal but after sideboard, we have access to 8 removals which turn our Heliod into creature very easily and they cant remove it unless they have Soul-Scar Mage

Decklist: Strefan, Maurer Progenitor in Commander Strefan, Maurer Progenitor | Illustration by Chris Rallis Commander (1) Creature (35) Anje, Maid of Dishonor Anowon, the Ruin Sage Blood Artist Bloodline Necromancer Bloodlord of Vaasgoth Bloodsworn Steward Bloodtithe Harvester Bloodtracker Butcher of Malakir Champion of Dusk Cordial Vampire Crossway Troublemakers Exsanguinator Cavalry Falkenrath Forebear Falkenrath Gorger Falkenrath Noble Florian, Voldaren Scion Indulgent Aristocrat Ivora, Insatiable Heir Kamber, the Plunderer Malakir Bloodwitch Markov Enforcer Midnight Arsonist Necropolis Regent Nirkana Revenant Olivia's Attendants Olivia, Crimson Bride Patron of the Vein Sanctum Seeker Scion of Opulence Stromkirk Captain Timothar, Baron of Bats Vampire Socialite Voldaren Bloodcaster Voldaren Epicure Instant (5) Blood for the Blood God

The main reason you want to be playing with this green creature is to cheat it out early, then cast something like Neoform to bring out something even bigger