exerts a chosen character every time Ursula quests, and You'll Listen to Me
Additionally, Rasaad makes use of the Initiative mechanic introduced in Battle for Balduer's gate, doubling the toughness of your creatures whenever it attacks, as long as you have the initiative
As such, I cant justify including them

They look as follows (the dagger marks signifying the fact that it is impossible to tell the beginning and end of the sequences): Nidoran m, Diglett, Abra, Fire Energy, Starmie, Ponyta, Fighting Energy, Koffing, Pikachu, Doduo, Fire Energy, Gust of Wind, Machop, Lightning Energy, Gastly, Ponyta, Tangela, Grass Energy, Squirtle, Voltorb, Psychic Energy, Sandshrew, Weedle, Rattata, Water Energy, Drowzee, Poliwag, Fighting Energy, Charmander, Potion, Onix, Lightning Energy, Koffing, Magnemite, Psychic Energy, Pidgey, Abra, Metapod, Water Energy, Diglett, Staryu, Fighting Energy, Caterpie, Switch, Vulpix, Fire Energy, Voltorb, Machop, Grass Energy, Poliwag, Nidoran m, Rattata, Lightning Energy, Gastly, Doduo, Psychic Energy, Tangela, Sandshrew, Bill, Fighting Energy, Vulpix, Squirtle, Fire Energy, Pikachu, Bulbasaur, Drowzee, Grass Energy, Onix, Pidgey, Lightning Energy, Staryu, Charmander, Metapod, Psychic Energy, Energy Removal, Magnemite, Water Energy Poliwhirl, Maintenance, Farfetchd, Ivysaur, Pokmon Center, Machoke, Jynx, Full Heal, Kakuna, Double Colorless Energy, Porygon, Charmeleon, Maintenance, Poliwhirl, Raticate, Pokdex, Nidorino, Magikarp, Professor Oak, Magmar, Pokmon Flute, Porygon, Haunter, Energy Retrieval, Seel, Dratini, Double Colorless Energy, Growlithe, Wartortle, Full Heal, Dewgong, Defender, Kakuna, Magmar, Pokmon Center, Raticate, Seel, Revive, Nidorino, Kadabra, PlusPower, Dewgong, Super Potion, Arcanine The length of the sequences (77 and 44) which add up to 121 cards are too much of a coincidence to assume anything other than that they were printed on one single sheet and then separated before being inserted into packs
