I think this pairs best with partner commanders that either add card advantage (Tymna the Weaver) or access to colors with ramp (Jeska, Thrice Reborn or Reyhan, Last of the Abzan)
We'd already seen the stock Spider-Man version, but today also saw the reveal of the Stealth Suit, Spider-Armor MK I, Six-Armed Spider-Man, Sensational Spider-Man, the Future Foundation, the infamous black suit from his Venom-induced angsty phase, and even The Bombastic Bag-Man
Most Spikes, on the other hand, tend to appreciate consistency in their mechanics
A player that understands what makes a card a Game Changer will be better equipped in their threat assessment and their ability to more strategically play their bombs, not only making them more likely to win but allowing for a more enjoyable Commander experience for the whole table