Screen Rant also asked Richelle Brady, the Global Community Manager for Disney Lorcana, a few questions regarding how the TCG feels about community-inspired game modes within the official rules: We think it's great when players create their own modes or formats that they find engaging , and we encourage the community to do that
Just like tracking their graveyard size and playing 5D future library size Chess isn't what people play Magic for, starting at UUUB open and trying to route through Spellstutter Sprite, Cryptic Command, Mistbind Clique, Scion of Oona, and later Agony Warp just broke people
Its very hard for me to just experience a card unto itself
Again, no brakes like once per turn, or a bigger life loss, 1 is nothing here, and then you didn't spend mana or tap or do anything else, all of the card flow happens