Decklist: Commander 1 Disa the Restless Deck 1 Coram, the Undertaker 1 Bloodbraid Challenger 1 Broodmate Tyrant 1 Tempt with Mayhem 1 Gluttonous Hellkite 1 Pyrogoyf 1 Polygoyf 1 Barrowgoyf 1 Sawhorn Nemesis 1 Infested Thrinax 1 Final Act 1 Siege-Gang Lieutenant 1 Tarmogoyf Nest 1 Exterminator Magmarch 1 Liliana, Death's Majesty 1 Maelstrom Pulse 1 Junji, the Midnight Sky 1 Garruk, Apex Predator 1 The Reaver Cleaver 1 Temple of Malady 1 Deadbridge Chant 1 Kolaghan's Command 1 Izoni, Thousand-Eyed 1 Lhurgoyf 1 Selvala, Heart of the Wilds 1 Kessig Wolf Run 1 Archon of Cruelty 1 Maskwood Nexus 1 Grist, the Hunger Tide 1 Ignoble Hierarch 1 Necrogoyf 1 Mortivore 1 Chandra's Ignition 1 Viridescent Bog 1 Find // Finality 1 Mossfire Valley 1 Ziatora, the Incinerator 4) Creative Energy Weve known for a while now that theres a lot of Energy generation in MTG Modern Horizons 3, so a commander deck built on it is not a shock

Q: Can my opponent do something that doesn't make sense, such as casting both Holy Strength and Unholy Strength on his Air Elemental
A lot of game plans involve holding out until you get to six so you can pull the trigger on it and get back into or take over the game
Channel is, of course, the OG broken combo enabler, used since the earliest days of Magic playtesting to power out lethal Fireballs