What makes him very strong is his metalcraft to equip for free all day long if you control at least three artifacts, which is so easy since it counts lands and tokens, and with the card draw combined with that free equipping, he is an Equipment essential
(Additionally, some of these effects are often built into tribal rewards on creatures for the tribe, such as Heron's Grace Champion being a combat trick in addition to also being a creature.) Additionally, there are cards that want your deck to have a higher overall count of a creature type to make sure they work more often
While the True Draco archetype might not be as strong as it once was, "Maximum Crisis" is still one of Yu-Gi-Oh
While this is hardly the first time these adjacent brands have collaborated, for Magic players, these Lairs may be among the best offerings yet, even though they dont add any unique cards to fight over