The Esper deck gives two great options for Esper Enchantress that arent Zur, with Aminatou, Veil Piercer giving a Miracles meets Enchantress build, which I think is really neat
Darkblast might be added too, costing just B to give a creature -1/-1, and it has Dredge 1
Upgrading the deck As usual, having two copies of the Starter Deck allows you to make the main plan much more consistent, cutting out some cards that don't contribute as much, especially those with higher ink costs
Whether it's arguing over why Grafdigger's Cage is utterly unfun for the reanimator in your life or why an artist "is just the bestest ever," the social aspect of the shop, and the mini-culture within it, is what makes the game interesting beyond just the tournament