Then came the big question: was this card simply a one-time joke or did it have any play value (see last week's column Un and Games)
Daybound Arlinn, The Packs Hope CMC : 2RG Type : Legendary planeswalkerArlinn Rarity : Mythic Rare Starting Loyalty : Four Daybound : If a player casts no spells during their own turn, it becomes night next turn. Plus-one : Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. Minus-three : Create two 2/2 green Wolf creature tokens. Nightbound Arlinn, the Moons Fury CMC : 2RG (if cast during night) Type : Legendary planeswalkerArlinn Rarity : Mythic Rare Starting Loyalty : Four Nightbound : If a player casts at least two spells during their own turn, it becomes day next turn. Plus-two : Add Red and Green mana Zero : Until the end of turn, Arlinn, the Moons Fury becomes a 5/5 Werewolf creature with Trample, Indestructible, and Haste

Creature - Rogue Faerie Color tag templates(None) Faerie Vandal Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature
Prerelease Kit Contents: 6 Play Boosters of Final Fantasy 1 Foil Date-Stamped rare or mythic 1 Spindown die 1 Deck box Play Booster Rarity breakdown: 14 Magic: The Gathering cards 6 Nonfoil Commons 1 Nonfoil FINAL FANTASY Through the Ages card or 1 Common 3 Nonfoil Uncommons 1 Wildcard of any Rarity 1 Nonfoil Rare or Mythic 1 Traditional Foil 1 Basic or Common Two-color Land 1 Nonfoil Token or Art Card Related Products