Like the effects found on effect monster cards, spell cards have different types: Continuous - Active while they're face-up on the field Normal - Single-use cards that go to the graveyard after they resolve Ritual - Used for Ritual summons Equip - Give face-up monsters an additional effect Field - Stay active in the field zone (only one can be active at a time) Quick-play - Can be activated during any phase of your turn, and can be played in an opponent's turn if you 'set' them face-down on your turn first Trap cards Trap cards also trigger unique effects, but you can activate them during your opponent's turn
These include Drake Hatcher (vigilance, prowess, creature tokens), Archmage of Runes (makes spells cheaper, draw), Mischievous Mystic (creature tokens), Clinquant Skymage (+1/+1 counters), and Micromancer (fetches a spell)
Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon"
It doesnt untap during its controllers untap step for as long as this Saga remains on the battlefield