This deck is ideal for learning about the nuances of the combat phase, but also does well to teach about the importance of mana and establishing a solid ramp early in the game, thanks to 12 colorless artifacts, many of which are mana generators, and also through creature abilities like those seen on Weathered Wayfarer
You can also run it fairly, as a commander that provides both a mana advantage and card advantage since it effectively copies your instants and sorceries and gives you a discount
An example a bit closer to home is watching someone build a mana base for their booster draft deck by simply counting mana symbols, essentially ignoring (2)
Alongside these, we see fresh support for archetypes like Ashtra, Ars Magna, Adamancipator, Umi, Destiny HERO, and Umbral Horror