Getting protection from a specific player can be game-changing in a Commander pod, as Voltron-style decks can sometimes be halted in their tracks by a creature that can't be damaged, enchanted, blocked, or targeted by a specific player
For example, if you cast Prismari Command and choose to create a Treasure and destroy an artifact, then copy it, the copy also creates a Treasure and destroys an artifact
Deck contains 12 invalid cards for this format: Urabrask // The Great Work (MOM), Stoke the Flames (MOM), Monastery Swiftspear (BRO), Play with Fire (MID), Ancestral Anger (VOW), Bloodfeather Phoenix (MOM), Sokenzan, Crucible of Defiance (NEO), Wrenn's Resolve (MOM), Invoke Calamity (NEO), End the Festivities (VOW), Ral's Reinforcements (MOM), Nahiri's Warcrafting (MOM) Main 60 cards (15 distinct) Lands - 23 Main 60 cards (15 distinct) Lands - 23 Simulating MTG Arena Best of 1 starting hand (Simplified, true algorithm in MTGA not revealed by Wizards yet) Add at least 100 different cards to your collection and set it as your Compare Collection on the manage page to see what cards from this deck you are missing
There is no question that the current 61 Game Changers are worthy of their status, but why not more