Honorable Mention: The Elder Dragons You cant really talk about whats important to the format without the five creatures that gave it its initial name: Arcades Sabboth, Chromium, Nicol Bolas, Palladia-Mors, and Vaevictis Asmadi
16 Lands 16 lands is the energetic, less uptight (though perhaps a little less reliable) little brother of 17 lands, and probably the second most common number of lands to play in Limited
You have probably heard the same thing I have: If you draft lands, you get to play more of your draft picks which makes your deck stronger. But how does having non-basic lands make my actual spells better
In the version pictured above, I have chosen utilize Balance, The Abyss, Chaos Orb, and Boomerang as my removal package