Once claimed, the next player flips the next bounty and it starts over at the first reward level
Equip only as a sorcery.) Artifact - Equipment Protection (CTRL to add secondary) Pump Akroma, Vision of Ixidor Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner
The higher your dual land count the more you will want to trim low playability cards out of your cube
There are some expectations to how Flairs work: Two Gold Star Trainer cards, namely the full artwork versions of Supporter cards, can not have Flairs added